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* delete EglException (it's replaced in EDT by AnyException) * rename EglThrowable to ControlFlow (a better name) * rename FatalException to FatalProblem (a better name) * the generated catch block for AnyExceptions should re-throw FatalProblems and ControlFlows * use/remove/update the many exception-related methods in JavartUtil (especially see the noExceptionHandlers method)
* merge JavartException into AnyException because we don't need both of them
Done.
I generated all of the exceptions (and enumerations), and sucked them into the runtime project. This means their Java packages will now match their EGL packages, so a few other gen/runtime changes were necessary.
changing to Enhancement, as this isn't really a defect.
Closing.