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If you add a breakpoint on the first statement of a base method with a callin attached to it, you will get tons of stops on the methodheader without any of them reaching your breakpoint.
The additional stops you are seeing could be intentional. Please check the preference section at Preferences > Object Teasm > Debug > Visualization of callin dispatch If you uncheck all three checkboxes stepping should no longer stop at unexpected places, right?
I'm closing as invalid as I suspect what you were seeing is in fact the intended behavior. Feel free to reopen with more details if comment 1 didn't help.
Uh I nearly forgot about this one. I just disabled all the options you mentioned. Same odd behaviour. The debugger stops at the method header several times.
Sorry, running out of time for M5.