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1. Run debug session 2. Create a second memory view 3. Add one memory block in one view and add a table rendering. 4. Add a second memory block in the second view and add another table rendering in another view. 5. Step the program. Notice that the rendering from the first view stops updating after the a step. The rendering was incorrectly set as hidden under pinned mode. To work around problem, choose another memory block or switch to another rendering and bring the rendering to the top again.
Changed in: * RenderingViewPane - renderings are not disabled unless the display in the view pane is really changed.
Darin - Please verify. Thanks... Samantha
Fixed
Same fix needs to go into 3.1.1.
Approved for 3.1.1. Please attach patch for review.
Created attachment 26405 [details] patch When memory blocks are added, top rendering is disabled only when the display is actually switched.
Darin - Please review patch. Thanks... Samantha
Applied patch.
Verified.