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Bug 94768

Summary: [text] Mixed use of TextLayout and drawString causes character width inconsistencies
Product: [Tools] GEF Reporter: Randy Hudson <hudsonr>
Component: GEF-Legacy Draw2dAssignee: Randy Hudson <hudsonr>
Status: RESOLVED FIXED QA Contact:
Severity: normal    
Priority: P3    
Version: 3.1   
Target Milestone: 3.1.0 RC1   
Hardware: PC   
OS: Windows XP   
Whiteboard:

Description Randy Hudson CLA 2005-05-11 11:56:24 EDT
Japanese and Chinese characters are not the same size when using TextLayout vs.
GC.drawString().  If we are not using TextLayout when painting, then we cannot
use it either when hit-testing, or when determining where to draw selection range.
Comment 1 Randy Hudson CLA 2005-06-02 15:39:34 EDT
fixed in HEAD > 06012005