| Summary: | SpaceTreeLayoutAlgorithm is very slow with animations turned on | ||
|---|---|---|---|
| Product: | [Tools] GEF | Reporter: | Zoltan Ujhelyi <zoltan.ujhelyi> |
| Component: | GEF Layout | Assignee: | Alexander Nyßen <nyssen> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | P3 | CC: | nyssen |
| Version: | unspecified | ||
| Target Milestone: | 4.0.0 / 3.11.0 (Neon) M5 | ||
| Hardware: | PC | ||
| OS: | Mac OS X | ||
| Whiteboard: | |||
|
Description
Zoltan Ujhelyi
I don't have time now to debug this further, but I change the defaults of the algorithm not to turn on animation, and report back on the forum with this workaround. However, I leave this issue open for a real fix in the future. As animation support should IMHO not be positioned inside layout at all, I pushed the following changes to origin/master: - Removed animate option from SpaceTreeLayoutAlgorithm. - Adjusted ILayoutContext.flushChanges() to no longer accept an animation hint (this was only used by SpaceTreeLayoutAlgorithm). Adopted all implementers. Thereby resolving this as fixed in 3.11.0 M5. |