| Summary: | EMF codegenerator adds plugin to its own dependencies and reexports it | ||
|---|---|---|---|
| Product: | [Modeling] EMF | Reporter: | Jan Koehnlein <jan> |
| Component: | Core | Assignee: | Ed Merks <Ed.Merks> |
| Status: | RESOLVED WONTFIX | QA Contact: | |
| Severity: | normal | ||
| Priority: | P3 | CC: | tom.schindl |
| Version: | unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | PC | ||
| OS: | Mac OS X | ||
| Whiteboard: | |||
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Description
Jan Koehnlein
This sounds problematic in the first place. Why do they have two separate GenModels? There should be just one. E.g., if each specifies an activator there can't be two of those either. I'm not inclined to fix this. There should be one GenModel for a project otherwise things like the plugin ID, activator, and so on, can conflict. The particular issue of this bugzilla is just one example of such a conflict. If you feel compelled to keep it that way, configure B to not to update the classpath. Thanks for clarifying. *** Bug 464245 has been marked as a duplicate of this bug. *** |