| Summary: | Libraries can only be loaded if they're in the default package | ||
|---|---|---|---|
| Product: | z_Archived | Reporter: | Matt Heitz <mheitz> |
| Component: | EDT | Assignee: | Matt Heitz <mheitz> |
| Status: | CLOSED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | P3 | ||
| Version: | unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | PC | ||
| OS: | Windows XP | ||
| Whiteboard: | |||
Changed EGLClassTemplate to always put the fully-qualified class name in the call of getExecutable. Using a new method in CommonUtilities to get that fully-qualified name. Verified. |
The code generated to load libraries doesn't include the package. For example if a program uses library x.y.MyLib, the code to load the library in the program looks like this: ... _runUnit().getExecutable("MyLib"); The string should be "x.y.MyLib".