| Summary: | UE while working with the Object Mapping Editor | ||||||
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| Product: | [Technology] Jubula | Reporter: | Oussama <Oussama.Bouchhioua> | ||||
| Component: | Core | Assignee: | Zeb Ford-Reitz <zeb.ford-reitz> | ||||
| Status: | CLOSED WORKSFORME | QA Contact: | Oussama <Oussama.Bouchhioua> | ||||
| Severity: | blocker | ||||||
| Priority: | P3 | ||||||
| Version: | unspecified | ||||||
| Target Milestone: | --- | ||||||
| Hardware: | PC | ||||||
| OS: | All | ||||||
| Whiteboard: | |||||||
| Attachments: |
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Description
Oussama
Created attachment 186993 [details]
Error Description
I am not sure I understand what "broken" means in the context of a Technical Name. Please describe what broken means in this context and describe exactly the steps to reproduce the problem. (In reply to comment #0) > this error can be reproduced if the Technical name is broken > > > 1.Start AUT . > > 2. Select Test suite than choose the Context Menu Open with Object Mapping > Editor. > > 3. Start Object Mapping. > > 4. Map GUI Components for the broken Technical name . > > 5. Cut the component name and paste it in the Technical name . > > 6. Save > > ===> Unexpected Error i mean about "broken" invalid "Technical name" for one Graphic Component.This Component should be mapped again. i can not reproduce this error . I also cannot reproduce the problem, so I'm closing it. Please re-open this bug report if the problem resurfaces. |