| Summary: | [Sequence Diagram] LifeLine creation is not enabled in the palette | ||
|---|---|---|---|
| Product: | [Modeling] Papyrus | Reporter: | alanusse Mising name <agnes.lanusse> |
| Component: | Core | Assignee: | Thibault Landré <thibault.landre> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | critical | ||
| Priority: | P3 | CC: | ali.koudri |
| Version: | 0.7.0 | ||
| Target Milestone: | --- | ||
| Hardware: | PC | ||
| OS: | Windows XP | ||
| Whiteboard: | |||
| Bug Depends on: | 318977 | ||
| Bug Blocks: | |||
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Description
alanusse Mising name
It works for me. Can you give me some example / procedure ? I can create a lifeline from the palette into the diagram. It can also be created using the popup bars. (In reply to comment #1) > It works for me. > Can you give me some example / procedure ? > > I can create a lifeline from the palette into the diagram. It can also be > created using the popup bars. 1. I create a new sequence diagram using the menu in the Model Explorer A new interaction is created A new diagram is created with an empty diagram 2. I take the LineLine Element from the palette and I try to drop it within the interaction compartment I cannot if I take the LifelineElement from the popup bar it works Error coming from the Communication Diagram, because it is using the same id as the sequence diagram. It will be corrected with the new version of the Communication diagram. Visual IDs are not the origin of lifeline creation problem. The problem comes from the ID of the lifeline tool Entry in the palette. The two entries share the same identidy "createLifeline1CreationTool". In fact, A proxy for a palette factory that instantiates the real factory on demand (when a palette entry is selcted), is based on the ID of the tool entry. So it can instantiate a sequence diagram palette factory for a communication lifeline and vice versa !! I have modified the id of the communication lifeline entry and now we can create lifelines in both diagrams. *** Bug 319949 has been marked as a duplicate of this bug. *** thanks Saadia, it works now. I mark this bug fixed |