| Summary: | backside of 2D content is not rendered correctly | ||
|---|---|---|---|
| Product: | z_Archived | Reporter: | Jens Von Pilgrim <developer> |
| Component: | Gef3d | Assignee: | Kristian Duske <kristian.duske> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | P3 | ||
| Version: | unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | All | ||
| Whiteboard: | |||
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Description
Jens Von Pilgrim
Backface culling is now disabled for 2D content, also the camera distance measure now depends on whether 2D content is viewed from behind or front. |