| Summary: | ScaledGraphics needs to be more accurate in zooming clip/fill | ||||||||
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| Product: | [Tools] GEF | Reporter: | Chris Lee <eclipse> | ||||||
| Component: | GEF-Legacy Draw2d | Assignee: | gef-inbox <gef-inbox> | ||||||
| Status: | RESOLVED WORKSFORME | QA Contact: | |||||||
| Severity: | normal | ||||||||
| Priority: | P3 | ||||||||
| Version: | 3.2 | ||||||||
| Target Milestone: | --- | ||||||||
| Hardware: | PC | ||||||||
| OS: | Windows XP | ||||||||
| Whiteboard: | |||||||||
| Attachments: |
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Description
Chris Lee
Created attachment 56008 [details]
patch for the Shapes example to demonstrate the bug
attached patch to Shapes example to demonstrate the bug
Created attachment 56009 [details]
shapes example demonstrating the bug
attached shapes example file to open with the patched Shapes example & demonstrate the bug
Rendering fidelity is a very important issue for us - is there any chance of at least someone looking at this bug? Is this a known issue? This behavior is working as designed. If you want different scaling, you need to use fillPolygon() instead of fillRectangle(). (In reply to comment #4) > This behavior is working as designed. If you want different scaling, you need > to use fillPolygon() instead of fillRectangle(). |