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if (lowerRightX > displayLowerRightX)
location.x= location.x - (lowerRightX - displayLowerRightX);
return (location.x >= 0 && location.y >= 0);
return (location.x >= displayArea.x && location.y >= displayArea.y);
} else if (ANCHOR_RIGHT == anchor || ANCHOR_LEFT == anchor) {
if (lowerRightY > displayLowerRightY)
location.y= location.y - (lowerRightY - displayLowerRightY);
} else if (ANCHOR_GLOBAL == anchor) {
}
return false;